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Pokemon uranium route 3
Pokemon uranium route 3







Even if you don't want the move long-term don't worry, the move reminder and deleters are in the very next town and they're free, so you can re-learn any forgotten moves and get rid of things like Strength and Rock Smash.Ĩ) On that note, visit The Tinkerer in Legen Town so that he can hook you up with the replacement for Rock Smash and Strength if you didn't get them already, and continue to visit after gym battles to see if he has a new HM replacement available. Then, if it turns out that the types are duds, just re-load the save. Even if it's something like Flying for Quetzoral it's worth replacing Acrobatics since, again, its ATK stat is that bad and it's STAB anyway. Plus, since it's a Rock-Type, it will resist all Fire, Normal, and Flying-Type attacks.Ħ) Quetzoral's ATK stat, as well as its evolution's suck, replace Bullet Seed with Giga Drain ASAP.ħ) Save the game, teach Hidden Power to various Pokemon with decent Sp ATK stats and see if any of them have Water, Rock, or Ground type moves. (See the training and breeding section of the Uranium Discord to find someone that will help you evolve it Especially if you get one with the Technician Ability (Cometeor/Astronite will have it if the Comite has Hustle) and you trade so that it evolves into Astronite for the best stats. Reuniclus, there are SO many great Psychic types, Gallade, Alakazam, Delta Venusaur, Xatu, Reuniclus, Malamar, there´s too many to pick from, but Reuniclus, the happ boi himself. The Mega design and addition of Dragon typing is goofy, but I like it. (Dig if it has Arena Trap since it won't be able to switch out, or Magnitude if it doesn't and hope for a good hit.ĥ) Rock-Type attacks will do 4x damage to 3 out of 5 of Tiko's team, so if you're willing to go back to Comet cave and train up a Comite you can do some *serious* damage with things like Rock Throw and Ancient Power. In my Uranium run, it sweeped through the Final Boss, Gamma Urayne in 3 turns, WITHOUT THE MEGA. (Tubjaw/areel is not a Special Attacker so it's better on Blubelrog)Ĥ) Let a mon take the Chimaconda's speed drop that's already low on health/doesn't stand a chance anyway, bring in Terlard, and use a Ground attack to ravage it. Plus, you'll get the HM for Surf before you leave the town after defeating Tiko so you can teach it to Blubelrog immediately after for easy access out of there. If you can evolve it and get it to Lv 36 Blubelrog can be a solid defender against Palij and Pajay since it has solid Sp DEF and HP. If you get it up to 39 it will get Aqua Tail, Strong Jaw can boost Crunch to 160 base damage, and it will evolve into a great counter to Tiko's ace (Inflagetah) because although it's not fast, it has high DEF and HP to compensate.ģ) If you've got an Old Rod, fish for a high level Fortog that has Bubblebeam since Folerog can't learn it. Speaking of which.Ģ) If you've got the Good Rod, you could try fishing for a Tubjaw on Route 10. Just keep in mind that the same glitch applies to Water-Type moves too, so you can turn it to your advantage by using moves like Aqua Tail and Bubblebeam. So anything that's too slow to hit first, too weak to one hit KO opponents, etc. Alright! (Cracks knuckles) First and foremost, you need to know that there's a glitch in this game that makes Fire and Water-Type attacks +50% stronger, so even if you resist them, you're going to be hit hard.









Pokemon uranium route 3